Crusader for Beginners

DayDream

Administrator
Staff member
Apr 19, 2019
204
1
18
Table of Contents

1. Character building: Skills and Statistics
2. Equipment: Bonuses for statistics and ASPD depending on the equipment.
3. Pet: Recommended Fairy for Crusader
4. Accessories and Gems
5. Recommended Gems
6. Apparel's and Upgrade

1. Character building: Skills and Statistics

Swordman / Crusader

Statistics

Swordman / Crusader needs base 59 agi and 100 str (maximum).
As Swordman, all stat points are loaded in agi. When you reach 59, you give the rest in str.
You can also distribute statistics in proportions (e.g 5 agi, then 1 str at will, each person will match the points system)
The most important are the two principles of the 59 base, MAKSIMUM, which can be given to crus, and this amount will be reset with time (when you get enough money / imp for wind gem and earn a decent unseals [e.g armor lvl 65 + 2x BoE] )
Below are detailed calculations on the required agi values needed to achieve passive 140 and 210 attack speed [further in the guide called ASPD], 59 base agi is just a suggestion, this sum provides in almost every 210 aspd crush if the set has a minimum of +11 agi bonus in total and 15% bonus aspd.
Personally, I recommend using a 5% aspd ring, definitely with a minimum of 5% aspd + [or BoI with + 7% aspd] and agi rings, to give lower than 59 base agi, in addition if you can afford I recommend wind gems that also give you bonuses for agi, all this will save you in the future of costly resetting statistics.
It is true that the crusader resets agi points is in the later stages of the game inevitable no less the less will be points to reset, the more money you save.
In addition, the lower the base agi, the faster you will bring your level of str up to the maximum [base 100] because simply there will be more stat points to distribute to this statistic.
But be careful! Do not exaggerate with agi rings, when the crusader reaches 100 bases it's hard to raise your dmg, then you have to change from agi rings to rings that give str, so calculate very accurately so that at a later stage of the game you can change your agi rings on the rings, you can then do it at the expense of adding after lvl up some base agi or knocking higher levels of wind gem in shoes [recommended option]
In addition, once you reach the ceiling of 100 base points, your agi will be adequate to have 210 aspd and next lvl up's you will get points to distribute them allocate in con which will increase HP and Def the character, or you can then raise Agi above the required ceiling to get more and more attack speed and dodge, all depending on your playing style.

Blood Frenzy and Calculation of bonuses to ASPD

Blood Frenzy table:
Lv1 - 10%
2 lvl - 12%
3 lvl - 14%
4 lvl - 16%
5 lvl - 18%
6 lvl - 20%
7 lvl - 22%
8 lvl - 24%
9 lvl - 26%
10 lvl - 28%

And here I am giving an example of how to calculate aspd bonuses:

AGI 75 - 158 aspd (based on the aspd growth table for crus)
Sword 1 - 5% aspd - 7.9 aspd (5% of 158)
Sword 2 - 5% aspd - 7.9 aspd (5% of 158)
Ring - 5% aspd - 7.9 aspd (5% of 158)
Total: 181

Lv10 Blood Frenzy gives you a 20% aspd bonus, but it counts not from the base aspd from agi, but from total aspd with everything we have in this case, we can calculate 20% of the total aspd with an equimpent 181.

20% of 181 is 36.2, and we get 181 + 36.2 = 217.

So you end up with an aspd equal to 217.

Calculation of Berserk bonuses

Berserk table:

Well, so many people would like to know how much berserk gives in a given lvl.

Well, what counts is a special form:
lv1 Berserk: 21% + 1% x level skill + half lvl skill x 1%


Example:
lv 2 (21 + 1% x2 + 2: 5% = 21% + 2% + 0.4% = 23.4%)


Table :
Lv1 ~ 22%
Lv2 ~ 23.4%
Lv3 ~ 24.6%
Lv4 ~ 25.8%
Lv5 ~ 27%
Lv6 ~ 28.2%
Lv7 ~ 29.4%
Lv8 ~ 30.6%
Lv9 ~ 31.8%
Lv10 ~ 35%

The "~" mark means "approximately", "about"

Ready ASPD Table

Below is a summary of the amount of agi required to reach 140/210 passive aspd, provided that the character has a maximum Blood Freenzy level, the individual subpoints show exactly how much agi needed with the appropriate percentage bonuses that gives the equipment increasing aspd.


ASPD BONUS 140/210 ASPD
0% ASPD - 42/88 AGI
5% ASPD - 38/82 AGI
7% ASPD - 36/80 AGI
8% ASPD - 36/79 AGI
10% ASPD - 34/76 AGI
11% ASPD - 33/75 AGI
12% ASPD - 32/74 AGI
13% ASPD - 32/72 AGI
14% ASPD - 31/72 AGI
15% ASPD - 30/70 AGI
16% ASPD - 29/69 AGI
17% ASPD - 28/68 AGI
18% ASPD - 28/68 AGI
19% ASPD - 28/67 AGI
20% ASPD - 27/65 AGI
21% ASPD - 26/64 AGI
22% ASPD - 25/64 AGI
23% ASPD - 24/63 AGI
24% ASPD - 24/62 AGI
25% ASPD - 24/60 AGI
26% ASPD - 23/60 AGI
27% ASPD - 22/59 AGI
28% ASPD - 21/58 AGI
29% ASPD - 21/57 AGI
30% ASPD - 20/56 AGI
31% ASPD - 20/56 AGI

Skills:

Swordman

Concentration: Lv 2

Sword Mastery: Lv 3

Illusion Slash: Lv 10

Berserk: Lv 5


Crusader

Dual Sword Mastery: Lv 10

Blood Frenzy: Lv 10

Shadow Slash: Lv 1

Deftness: Lv 3

Stealth: Lv 1

These are the most important skills, once you have everything you have, as in the above list, you are expanding in the following order:

Shadow Slash: Lv 10

Deftness: Lv 10

Sword Mastery: Lv 10

Stealth: Lv 10

Berserk: Lv 10

2. Equipment: Bonuses for statistics and ASPD depending on the equipment.

Set 1 - Full Set from Evanescence Chest of Crusader
Base Bonus: 10% ASPD (2x5% ASPD in Swords)
Required Level: 50
Description of equipment:
Double Spike of Sistine - 5% ASPD, +2 AGI each
Battlearmor of Sistine - +4 AGI
Gauntlets of Sistine - +2 AGI
Greaves of Sistine - +2 AGI

Accessories:
Sparkling ring of the fish scale - + 5% ASPD

Total:
+ 15% ASPD
+ 12 AGI

Set 2 - Full Set with Enigma Chest of Crusader
Basic Bonus: 0% ASPD
Required Level: 60

Description of equipment:
Double Sword of the Kylin - +3 AGI each
Battlearmor of the Kylin - +5 AGI
Gauntlets of the Kylin - +3 AGI
Greaves of the Kylin - +3 AGI

Accessories:
Sparkling ring of the fish scale - + 5% ASPD

Total:
+ 5% ASPD
+ 17 AGI

Set 3 - Enigma Chest of Crusader + Wyrm Sword
Base Bonus: 10% ASPD (2x5% ASPD in Swords)
Required Level: 60

Description of equipment:
Double Wyrm Sword - 5% ASPD each
Battlearmor of the Kylin - +5 AGI
Gauntlets of the Kylin - +3 AGI
Greaves of the Kylin - +3 AGI

Accessories:
Sparkling ring of the fish scale - + 5% ASPD

Total:
+ 15% ASPD
+ 11 AGI

Set 4 - Enigma Chest of Crusader + Unsealed Dance of Evanescence
Basic Bonus: 16% ASPD (2x8% ASPD in DoE)
Required Level: 60

Description of equipment:
Double Dance of Evanescence - 8% ASPD each
Battlearmor of the Kylin - +5 AGI
Gauntlets of the Kylin - +3 AGI
Greaves of the Kylin - +3 AGI

Accessories:
Sparkling ring of the fish scale - + 5% ASPD

Total:
+ 21% ASPD
+ 11

Set 5 - Enigma Chest of Crusader + Unsealed Blade of Enigma
Basic Bonus: 20% ASPD (2x10% ASPD in BoE)
Required Level: 65

Description of equipment:
Double Blade of Enigma - 10% ASPD each
Battlearmor of the Kylin - +5 AGI
Gauntlets of the Kylin - +3 AGI
Greaves of Kylin - +3 AGI

Accessories:
Sparkling ring of the fish scale - + 5% ASPD

Total:
+ 25% ASPD
+ 11 AGI

Set 6 - Enigma Chest of Crusader + Drakan
Base Bonus: 10% ASPD (2x5% ASPD in Swords)
Required Level: 75

Description of equipment:
Double Drakan - 5% ASPD each
Battlearmor of the Kylin - +5 AGI
Gauntlets of the Kylin - +3 AGI
Greaves of Kylin - +3 AGI

Accessories:
Sparkling ring of the fish scale - + 5% ASPD

Total:
+ 15% ASPD
+ 11 AGI

Set 7 - Unsealed 45 Platemail of Cursed Soul + Unsealed Blade of Incantation
Basic Bonus: 14% APSD (2x7% APSD in Swords)
Required Level: 60

Description of equipment:
Double Blade of Incantation - 7% ASPD each
Platemail of Cursed Soul - +6 AGI
Gauntlets of the Kylin - +3 AGI
Greaves of Kylin - +3 AGI

Accessories:
Sparkling ring of the fish scale - + 5% ASPD

Total:
+ 19% ASPD
+ 12 AGI

Set 8 - Unsealed 65 Armor of Enigma + Unsealed Blade of Enigma
Basic Bonus: 20% ASPD (2x10% ASPD in BoE)
Required Level: 65

Description of equipment:
Double Blade of Enigma - 10% ASPD each
Armor of Enigma - +10 AGI
Gauntlets of the Kylin - +3 AGI
Greaves of Kylin - +3 AGI

Accessories:
Sparkling ring of the fish scale - + 5% ASPD

Total:
+ 30% ASPD
+ 16 AGI

The choice of equipment depends only on what you can afford / what you can get.
And when it comes to the frame or unsealed 65 issue ...
You must decide what you can get cheaper / faster.
Because frame and unsealed 65 differ only in the following statistics:
The frame has 30 pr. Enigma 28 pr.
Frame has 85 def enigma 75 [although def is usually random, there are enigma with def above 75 e.g 77, 80 etc.]
Frame has +3 HP and SP regen enigma has only +5 HP regen
As you can see the differences are not significant (in fact the only serious is +2 phys resist in favor of the frame)

A very important part of the equipment for crusader lvl 70 and above is Hermes Clawstone, very good gloves [+7 agi, +3 str, +2 HP and SP regen]

As for the swords do not remember DoE is not so fantastic, in addition to a good bonus to ASPD and str dmg doe is almost the same as wyrm sword, and sometimes a good class wyrm [e.g with + 6-8 str] works better than unsealed DoE. Of course, I do not say that DoE is a bad sword, you just have to consider it in terms of price and how much effort and westernity do you get DoE.
However, wyrm is a good and cheap sword, additionally you can hunt down the lone tower for wyrm [drop from 69 lvl Lizardman]

The issue: Sparkling ring of the fish scale - + 5% ASPD, is also to solve because you can replace it with a better ring, everything depends only on the depth of your "saddlebag". Well, you can replace this ring with the ring from +6, +8, +10 agi. The agi value with two swords with + 5% [i.e. 10% total aspd] is 76 to reach 210 aspd. Unique ring gives you room to show off, you can reset the base with a nice pair of points, for example: set unsealed armor 45 + kylin greaves and gloves + ring +6 and you have 1 agi to reset at base 59, with ring +8 it's already 3 agi with the +10 ring is already 5 points. And remember the unique ring with + Agi also has an additional bonus to con.

You must think about what you can get / buy and not about what it would be nice to have, at the moment the most important thing is what you can use, and for the better unseale time will come, always follow what you have in your hand.

Black Dragon Set, Hermes Framestone: Comparison

Below is a comparison of Black Dragon Set with zero cursed point, as well as Corporeal Blackdragon set, for Framestone 70.
Many people wonder what is better, what set is more suitable for crus, or Black Dragon Torso adding after 8 str [in the Corporeal version up to +10] or maybe frame 70 offering a number of very interesting defensive bonuses.
Below you have a complete statement, judge for yourself which set more reflects your style of play.

Frame Lv 70 + Enigma Gloves + Enigma Boots / 0cp BD set

Stats:
8str + / + 18str
10con + / + 18con
16agi + / + 18agi
0spr / + 18spr
0acc / + 18acc

Def, Pr:
157def (+ 8% def) / + 160def (you lose a lot of def because the frame has + 8% def bonus is about 15-30def)
30pr / 30pr

Dodge and Hit rate:
82dodge / 25dodge (BD set you lose 57dodge !!!)
61Hit / 25Hit (BD set you lose 36Hit rate !!!)

HP / SP / recovery
300hp + / + 1040hp
0SP + / + 160sp
+ 3hp rec / + 8hp rec
+ 3sp rec / + 4sp rec

Additional advantages of Corporeal BD set:
+80 move speed
+25 att
+4 critical hit rate
+ BD effect (in the case of fuse you lose it)

Frame Lv 70 + Enigma Gloves + Enigma Boots / Corporeal BD set [Corporeal Black Dragon Torso + Rightful Black Dragon Wing + Rightful Black Dragon Claw]

Stats:
8str + / + 20str
10con + / + 20con
16agi + / + 20agi
0spr / + 20spr
0acc / + 20acc

Def, Pr:
157def (+ 8% def) / + 227def
30pr / 31pr

Dodge and Hit rate:
82dodge / 59dodge
61Hit / 69Hit

HP / SP / recovery
300hp + / + 1250hp
0SP + / + 210sp
+ 3hp rec / + 10hp rec
+ 3sp rec / + 6sp rec

Additional advantages of Corporeal BD set:
+100 move speed
+35 att
+6 critical hit rate
+ BD effect

0cp BD set / Corpo BD set (Corporeal Black Dragon Torso + Rightful Black Dragon Wing + Rightful Black Dragon Claw

Stats:
18str + / + 20str
18con + / + 20con
18agi + / + 20agi
18spr / + 20spr
18acc / + 20acc

Def, Pr:
160 / + 227def
30pr / 31pr

Dodge and Hit rate:
25dodge / 59dodge
25Hit / 69Hit

HP / SP / recovery
1040hp + / + 1250hp
160sp + / + 210sp
+ 8hp rec / + 10hp rec
+ 4sp rec / + 6sp rec

Additional advantages:
80 move speed / 100 move speed
25att / 35 att
4critical hit rate / 6 critical hit rate
BD effect / BD effect

3. Pet: Recommended Fairy for Crusader

Fairy of the first generation
- Nothing revealing, any pet (first gen pet's differ ONLY in appearance) with stats str and skill + recovery + meditation. Crusader obtains a sufficiently high SP regen with unsealed equipment and can also support the necklace with SP regen, no less meditation is in the world a very good protection against endless sp and allows you to free space for a better necklace.

Fairy of the second generation
- Fairy of Strength feed with fruit adding str, provides the highest possible attack bonus after activating possesion.

- Fairy of Strength feed with fruit adding con, then you get a double bonus, you have a permanent bonus to constitution and by activating the skill pet you have a bonus to the

- Fairy of Constitution feed with fruit adding str, then you get a double bonus, you have a permanent bonus to str and by activating skill pet you have a bonus to con

The second generation pet's are also recommended in the Standard Meditation and Standard Recovery skills, the more affluent may add the third Standard Berserk skill.

4. Accessories and Gem's

Rings and Necklaces
Here, too, nothing revealing. In addition to the Ring with + 5% ASPD [Sparkling ring of the fish scale] acquired in the story quest, you have free space for a necklace and a second ring.
The best necklace is obviously a unique neackle with a bonus to movement speed and a neackle with a physical resist bonus, it's best to have both, and assume the one you need depending on the situation.

Until you get the unseals that add high sp regen you will wear a necklace from level 60 adding +10 sp regen if you do not have pet with standard meditation.

The rings, on the other hand, we carry either with a bonus for agi or with a bonus to str [if you can buy one with a voucher, but this is not a recommended choice]. If you can not afford unique rings then buy the rings with dmg +. And of course the ring with + 5% ASPD can be exchanged for some of the proposed unique or second dmg as soon as you get the right unseals to give you enough +% ASPD [e.g. 2xDoE = gives + 16%]
A good solution for people with a large cash pool is a set of rings with con bonus and equipping your crus with a set of defensive equipment as an additional to the basic setting, then you change the rings to the appropriate situation.
I also recommend having +10 dodge rings, assuming that you can create crates in DW / CA, I also have a good experience with higher values, then changing the rings from those with the bonus to those with dodge is done with a moderate drop of dmg but with the increase of dodge which allows you to grind without losing HP.

5. Recommended Gem's
We will start by writing out individual gems and their properties so that you can better understand the text below.
The gems listed below are only those which should be used by crusader, do not give all available in the game gems because there are some that are completely useless for crus - gems such as Gem of Soul or Spirit Gem adding spr, and the like are not listed below.

Normal Gem's
Lustrious - gives +5 hit rate, you can put on gloves and swords
Shining - gives + 100 hp, you can put in the armor and shield
Glowing - gives +5 def, you can put in the armor and shield
Fiery - gives +4 dmg, you can put on swords
Shadow - gives + 2 dodge, you can put on your shoes

Unique Gem's
Gem of Wind - adds + 5 agi, you can put on your shoes
Gem of Colossus - adds + 5 con, you can put in armor
Gem of Rage - adds + 5 pages, you can put on the gloves

Black Dragon Gem's
Black Dragon Heart gives you a bonus of +500 hp, you can put on gloves and shoes
Black Dragon Eye adds +50 max and min dmg, you can put on swords
Black Dragon Soul gives us + 3 pr, you can put in armor

Gem's that can only be put in Caps
Red Jade - gives + 200 hp
Yellow Jade - gives +10 def

Of normal gems, only Lustrious, Shining and Glowing are important.
The most important Lustrious always put on the glove, and in the case where we have swords with three sockets and we will also find here lustrious, the hit rate is very important, the higher the fewer times the boxes end up.
Shining and Glowing can be put in the armor, but it's only for really poor crusaders, there is a whole range of other better gems that can be put in armor.

As for the unique gems, the best solution for the crusader is the wind gem. It is true that rage gem are great because they give a bonus to str, but they are the best for crusader which already have pushed base 100 str. However, crusaders not having a base 100 str may let them choose wind gem. Well, let's say, the lvl 3 adds a + 15 agi to you, so you can reset your 15 point stats from your current base agi. Of course someone will say "ok. but rage also gives you a reason for what these combinations are ... ... but rage gives str when he is forgiven in a sword .. and sword are often exchanged. You save yourself running and extracting gems and expenses for refiners. Greaves of Kylin is one of the best shoes for crus and you can easily put in a wind-up gem without worrying that you will soon change them to other equipment. You add stats from the set with stats, so you get those +15 str to every used sword.

And as for high-level crusader with good equipement (e.g frame + 2xBoE), the elevators are also a good choice because if you already have a base of 100 str, you can conquer con and thus increase def and hp.
Of course, for a crus with a base of 100p and good swords, rage is very important, but let's not take the role of the gem's elevators.
If you can afford a lot of imp I recommend kombo: rage lvl 3 - 5 in each BoE, wind lvl 3 - 5 in Greaves of Kylin and Colo lvl 3 - 5 in Frame / Unsealed 65 Armor

A very important and unfortunately extremely expensive piece of crusader equipment are Black Dragon gems, they can be obtained occasionally on promotions in item mall, on auctions or by killing a boss - Black Dragon.
I recommend a set of black dragon hearts in boots and gloves, black dragon soul in the armor and in each BoE although one black dragon eye.

The last Gems to be discussed are those that can be put in hats, there is not much philosophy here, the only setting for crus is red jade + yellow jade.

6.Apparel's and Upgrade

If you can afford to buy apparels for armor and swords and strenghtening crystal, I recommend upgrading to 110% providing another bonus to your stats. The set: Frame / BD 0 CP Armor + Hermes Clawstone + Greaves of Kylin and 2x BoE are well-suited, raised to 110% and folded.
These are very costly operations and the equipment requires a lot of money to buy or buy, no less worth mentioning.

Of course, you can raise any set up to 110% [before fusing it of course] but in my opinion it pays to pick up only very decent equipment like Unsealed 65 / Frame / BD Armor and BoE.

Thanks for the attention and I hope that it will be useful to you.

I have deliberately not told you where to gain experience that it would not be easy for you.